//***********************************************************************
//	File:		ElectricFence.cpp
//	Author:		
//	Course:		SGP 1405
//	Purpose:	
//***********************************************************************
//***********************************************************************
//	Purposfully left blank for all comments regarding this file 
//	
//	
//	
//***********************************************************************



#include "ElectricFence.h"

ElectricFence::ElectricFence(float posX, float posY)
{
	SetActive(true); 
	SetDamage(5); 
	SetDamageCDL(.1f); 
	//SetImage();
	SetKnockbackForce(200);
	//SetParticleEffect();
	SetPosition(SGD::Point{ posX, posY }); 
	SetRotation(0);
	SetSize(SGD::Size{ 32, 32 });
	SetVelocity(SGD::Vector{ 0, 0 }); 

}

void ElectricFence::Update(float dt)
{
	//Last line of function
	Entity::Update(dt);
}

void ElectricFence::Render(void)
{

}

void ElectricFence::HandleCollision(const IEntity* pOther)
{

}

void ElectricFence::HandleEvent()
{

}

SGD::Rectangle ElectricFence::GetRect() const
{
	return SGD::Rectangle{}; 
}